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Author Topic: [MOD] Napalm Grenades (Flaming Skulls)  (Read 4684 times)

Offline Cadi

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[MOD] Napalm Grenades (Flaming Skulls)
« on: October 13, 2009, 12:45:56 AM »


This is a mod that turns grenades into flaming skulls that do more damage and set the enemy on fire. This mod requires a level 10 on your grenade skill in the !xp mod for napalm to work. Each level also increases the damage and radius of your grenades.

 
[Current Version]
Napalm Grenades (Flaming Skulls) v4.0.0
« Last Edit: April 10, 2015, 07:46:46 PM by Cadi »


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Offline Booglie

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #1 on: October 13, 2009, 01:09:45 AM »
Did the fire damage increase? Today I burnt to death twice after getting grenaded. I heard one other person burn to death as well.


Offline Cadi

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #2 on: October 13, 2009, 01:40:40 AM »
...no this was just added and will not be active on the server until the next restart...

I already have v2.1.0 done. I just need to test it. It adds a cool spark effect when the grenades blow up and leaves a fire burning where it exploded.
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Offline Booglie

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #3 on: October 13, 2009, 01:49:07 AM »
Okay. So damage is the same ... and my luck with burning today was just perfect.


Offline Ookami

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #4 on: October 13, 2009, 01:50:31 AM »
I've been throwing invisible nades again o.0

[SIGPIC][/SIGPIC]

Offline Cadi

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #5 on: October 13, 2009, 03:48:21 AM »
Are you on non steam? Maybe your game is missing the skull model.
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Offline Ookami

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #6 on: October 13, 2009, 04:02:02 AM »
Nah I have real steam.  Just sometimes nades randomly turn into other skins... or nothing at all.  That one with Elvis as a nade was the funniest though.

[SIGPIC][/SIGPIC]

Offline Cadi

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #7 on: October 13, 2009, 04:48:27 AM »
Yeah I have seen that too, that and some other strange things. These problems should be gone very soon.
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Offline Booglie

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #8 on: October 13, 2009, 05:11:29 AM »
Yes, yesterday on Atix, i was throwing arm nades... that were holding nades...

(true story)


Offline Niggamon_old

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #9 on: October 13, 2009, 08:14:14 AM »
Quote from: Booglie;2533
Yes, yesterday on Atix, i was throwing arm nades... that were holding nades...

(true story)


Ha! You were throwing your very own arms with the grenade! Amputee!
Cruentu
Infuscomus Cruo
Infirmux
Vorox exim\'ha
Invisux thee exim\'ha thou
Crudux Durbentia, Vigra-odiosux

-Grimmchkov wasn\'t in here

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #10 on: October 13, 2009, 02:21:15 PM »
lmao. the coolest nade ive ever seen was this odd.. giant spiral thingy. it was a bunch of cool txtured blocks that formed a spiral, everyone saw it+threw them.

Offline Cadi

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #11 on: December 03, 2009, 01:03:32 AM »
Napalm Grenades (Flaming Skulls) v2.2.0
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Offline Gostyca

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #12 on: December 03, 2009, 06:07:02 AM »
Quote from: Cadi;8525
Napalm Grenades (Flaming Skulls) v2.2.0


whit this version i always throw pink panther WTF!
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Offline FusiioN

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #13 on: December 03, 2009, 07:11:51 AM »
cool stuff with grenades

Offline Gostyca

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #14 on: December 03, 2009, 07:55:12 AM »
Quote from: FusiioN;8536
cool stuff with grenades


no it isnt i can see a think whit that shit!
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Offline SailorMoon

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #15 on: May 07, 2010, 10:10:39 PM »
yea well im glade thats fixed (or telled me whats going on) cause i woes panicing cause not all my nades turned flame skull or not always kill zombies when there in none skull nade tho its kinder strange when they not all my nades turn into flamin skulls and anyways i conplately forgot about the flaming skull nade thread cause ya know i thought it woes some sort of melfuncting nade lol

anyways i do have a idea about nades. ya know we could have like skins for our nades so it radomly throws like diffrent types of nades like the pope throwing nade or the arm nade or like or easter or Xmas like easter eggs for  easter or maybe throwing a santa or have it so people can chuse diffrent types of nade skins as they play,
[CENTER[/CENTER]


NO warnings NO exceptions NO second chance.

Offline ♪♫♪ӇҪ♫♪♫

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #16 on: May 08, 2010, 06:49:18 PM »
sometimes when a zombie gets hit by a nade (far away) they dont catch fire.. is this on purpose, no fire after a certian distance?

happened to me. i was thrown back by a nade and i wasnt on fire. i was on fire right before that though

Offline Legalize Crime

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #17 on: May 09, 2010, 01:10:06 AM »
yeah I was throwing teletubbies for sometime :D

Offline Cadi

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #18 on: June 27, 2010, 03:36:32 PM »
Napalm Grenades (Flaming Skulls) v2.2.1


-support for the new cs:s added
-a performance increase that should also help ensure your nades do their intended amount of damage.
« Last Edit: April 10, 2015, 07:49:05 PM by Cadi »
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Offline Cadi

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[MOD] Napalm Grenades (Flaming Skulls)
« Reply #19 on: November 12, 2010, 05:54:43 AM »
Napalm Grenades (Flaming Skulls) v2.5.0

-Added support for !xp grenade level (requires at least level 1 to have napalm grenades)
-Integrated !xp nade damage function into this mod
-optimized code


This update will be added after the !xp mod update is complete.
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