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Author Topic: [MOD] !skins  (Read 8502 times)

Offline Cadi

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Re: [MOD] !skins
« Reply #40 on: April 27, 2014, 06:18:07 PM »
[Current Version]
!skins v3.2.1

-removed the menu update code from map start
-minor code restructuring
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Offline ﮒϊςκŏĿőĢч™

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Re: [MOD] !skins
« Reply #41 on: November 26, 2014, 08:45:06 PM »
will a new version ?  :)

Offline maximus™

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Re: [MOD] !skins
« Reply #42 on: November 27, 2014, 12:37:06 AM »
yeeah

Offline ﮒϊςκŏĿőĢч™

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Re: [MOD] !skins
« Reply #43 on: December 27, 2014, 08:04:16 PM »
!skins v3.2.1 new ?

Offline BurntLiquid

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Re: [MOD] !skins
« Reply #44 on: January 23, 2015, 05:02:55 AM »


Sonic!


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╠══► Skins : Jawa, Stickman, Harley Quinn
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Offline Cadi

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Re: [MOD] !skins
« Reply #45 on: January 23, 2015, 07:42:52 AM »


Sonic!

That skin was made on the new engine and the textures will not work on the old servers. Unless somebody recompiles it.
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Offline Cadi

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Re: [MOD] !skins
« Reply #46 on: August 01, 2015, 12:05:46 AM »
[Current Version]
!skins v3.2.3

- A few performance optimizations
- Added variables for handling model pre caching
« Last Edit: April 04, 2016, 04:31:44 PM by Cadi »
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Offline Cadi

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Re: [MOD] !skins
« Reply #47 on: April 04, 2016, 04:31:31 PM »
[Current Version]
!skins v3.3.0

-Added a function that will allow bots to have random human skins.

This function is currently disabled due to compatibility issues.
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Offline _Ƭĭɖǘᵴ_

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Re: [MOD] !skins
« Reply #48 on: April 04, 2016, 11:18:37 PM »
lol awesome  8)

Offline Cadi

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Re: [MOD] !skins
« Reply #49 on: June 12, 2016, 11:10:36 PM »
[Current Version]
!skins v3.3.0

[Current DeV Version]
!skins v4.0.0

I'm almost done with a complete recode of the !skins mod. v4 was recoded to be future proof and universal.

-It supports all game modes along with other source based games such as CSGO.
-Skin changing should be much more stable along with streamlining the process of adding new skins.
-Supports map based skin configurations.
-Support for Team, Public, VIP, Admin and Custom skin groups.
-Full Bot support
-A lot of performance and stability improvements.


-todo
 -Custom View Model support
  -Custom Weapon model support
   -Custom Prop Support


v4 will be added with along with the big update and 300+ skins.
« Last Edit: June 12, 2016, 11:18:59 PM by Cadi »
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Offline Cadi

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Re: [MOD] !skins
« Reply #50 on: February 18, 2018, 11:30:12 AM »
[Current Version]
!skins v3.3.2

[Current DeV Version]
!skins v4.0.0


-I made a small change to the way player indexes are handled in v3
-Updated debugging functions

This update should help me track a crash bug related to human skins so it can be fixed. Once v3 is stable again, I will be working more on the dev version.
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Offline Hiiragi Kagami

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Re: [MOD] !skins
« Reply #51 on: February 18, 2018, 02:47:33 PM »
server 1 tonight skins not work again so really.?

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Offline Jona

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Re: [MOD] !skins
« Reply #52 on: February 18, 2018, 07:49:44 PM »
server 1 tonight skins not work again so really.?
Be patient :p

Offline Cadi

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Re: [MOD] !skins
« Reply #53 on: April 02, 2018, 04:46:27 AM »
After spending a bunch of time today tracking bugs in the current !skins mod, I decided to focus on v4. I got most of the new !skins mod done several months ago but never got it added to the legacy server for testing.

I finished up a few things and got it added to the Legacy server. During my live testing, everything worked great. There are only 4 skins enabled atm and VIP/Admin members will need to be re added. Please let me know if you find any bugs are crashes on round/map start.
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Offline Cadi

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Re: [MOD] !skins
« Reply #54 on: April 02, 2018, 08:59:07 AM »
30 skins have been added and enabled on the Legacy server. So far testing has gone great. Each skin needs to be re added so I will be doing the existing skins over the next day or two.

I could use some more people in Legacy to help test if possible.

v4.0.2 added.
« Last Edit: April 02, 2018, 10:01:15 AM by Cadi »
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Offline justNaru

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Re: [MOD] !skins
« Reply #55 on: April 02, 2018, 10:04:08 AM »
30 skins have been added and enabled on the Legacy server. So far testing has gone great. I could use some more people in there to test though.

v4.0.2 added.

Awesome. Will try to play later. Also, could you consider removing the Robocop skin/class in server II? Nobody ever uses any other skin cause it's almost invulnerable, so they nadeplant the whole round. I found it very unbalanced being a zombie against those guys. Takes away the fun, they're unkillable.

Offline Hercules

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Re: [MOD] !skins
« Reply #56 on: April 02, 2018, 10:12:24 AM »
30 skins have been added and enabled on the Legacy server. So far testing has gone great. I could use some more people in there to test though.

v4.0.2 added.

Awesome. Will try to play later. Also, could you consider removing the Robocop skin/class in server II? Nobody ever uses any other skin cause it's almost invulnerable, so they nadeplant the whole round. I found it very unbalanced being a zombie against those guys. Takes away the fun, they're unkillable.

I agree with justNaru in eliminating the robocop in server 2 they are unstoppable and it takes away a lot of fun, I play a lot on that server when they meet the players they get a lot of health Aura that makes a hell in the robocop.

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Offline Hercules

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Re: [MOD] !skins
« Reply #57 on: April 02, 2018, 10:27:45 AM »
Good skins :D

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Offline Cadi

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Re: [MOD] !skins
« Reply #58 on: April 02, 2018, 12:59:04 PM »
30 skins have been added and enabled on the Legacy server. So far testing has gone great. I could use some more people in there to test though.

v4.0.2 added.

Awesome. Will try to play later. Also, could you consider removing the Robocop skin/class in server II? Nobody ever uses any other skin cause it's almost invulnerable, so they nadeplant the whole round. I found it very unbalanced being a zombie against those guys. Takes away the fun, they're unkillable.


People abuse that class by buying health or using health aura special. I would like to have a class that can take 2 or 3 stabs I just haven't thought of a easy way to prevent users getting any extra health yet. Other than immunity, Roboclass is pretty weak.

37 skins are now enabled on Legacy Hideout.
« Last Edit: April 02, 2018, 01:07:26 PM by Cadi »
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Offline Cadi

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Re: [MOD] !skins
« Reply #59 on: April 03, 2018, 12:07:03 AM »
52 skins are now enabled on the Legacy Server.
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