Hideout Gaming

Content Corner => Mods => Topic started by: Cadi on October 01, 2009, 01:29:14 PM

Title: [MOD] Grenade Planting
Post by: Cadi on October 01, 2009, 01:29:14 PM
This mod allows you to plant grenades on your enemy. To plant a grenade..make sure you have a grenade in your inventory then stab a zombie. You can also stab zombies that are carrying a grenade to plant them. Then survive at least 3 seconds until they explode.

note: don't be a noob stabbing air..in desperation to get a grenade plant..

[Current Version]
Grenade Planting v1.9.9
Title: [MOD] Grenade Planting
Post by: Cadi on October 14, 2009, 05:15:36 AM
Grenade Planting v1.8.1
Title: [MOD] Grenade Planting
Post by: Cadi on December 10, 2009, 01:15:33 PM
Grenade Planting v1.8.2
 
-Fixed a small bug
Title: [MOD] Grenade Planting
Post by: Niggamon on December 10, 2009, 01:30:01 PM
You fixed that shit that makes you have no score?
Title: [MOD] Grenade Planting
Post by: Cadi on December 10, 2009, 05:00:39 PM
Quote from: Niggamon;9509
You fixed that shit that makes you have no score?

 
You mean when you kill somebody and it counts as a world death? That has something to do with map spawn points. Only certain maps have a problem with that.
Title: [MOD] Grenade Planting
Post by: Niggamon on December 10, 2009, 05:07:34 PM
Quote from: Cadi;9532
You mean when you kill somebody and it counts as a world death? That has something to do with map spawn points. Only certain maps have a problem with that.


Just realized that.

Its strange that it happens less now. A way to get this world death stab glitch is on Atix.
Title: [MOD] Grenade Planting
Post by: Alpha Unit[MWM] on December 10, 2009, 07:09:12 PM
yeah and in toxic_job
Title: [MOD] Grenade Planting
Post by: OMFG Roxaskun on December 12, 2009, 11:05:35 AM
btw the Nade plant is useful for zombies actually, it destroys human cades ;) (if close to a pile of boxes lol)
Title: [MOD] Grenade Planting
Post by: Its-Caboose on January 18, 2010, 07:19:29 AM
Quote from: Cadi;9532
You mean when you kill somebody and it counts as a world death? That has something to do with map spawn points. Only certain maps have a problem with that.


seeeeE? i told you it was a map fuck up ;3.
Title: [MOD] Grenade Planting
Post by: Legalize Crime on January 18, 2010, 10:43:19 AM
Ive had it many times with many new maps
Title: [MOD] Grenade Planting
Post by: PWN-STONE on January 18, 2010, 05:01:18 PM
It get annoying that when u nade plant, get u and ur team to shoot them ass away . XD
Thx Cadi, for the update
Title: [MOD] Grenade Planting
Post by: ♪♫♪ӇҪ♫♪♫ on April 02, 2010, 11:57:58 PM
i just recently noticed that in the sever when someone nade plants, the zombies have the crossbones but theres no human name before it...
btw this was at 12:57 AM -5GMT
Title: [MOD] Grenade Planting
Post by: Ookami on April 03, 2010, 12:14:51 AM
That's just a glitch that happens on certain maps.  Usually on atix, the first plant counts just as a suicide death.
Title: [MOD] Grenade Planting
Post by: itzahhmehmardio on June 21, 2010, 06:36:29 PM
Nicely done cadi
Title: [MOD] Grenade Planting
Post by: justNaru on June 21, 2010, 08:02:58 PM
dude, this was waay long ago, well, not that long. But the point is that you resurrected the thread
Title: [MOD] Grenade Planting
Post by: Cadi on June 27, 2010, 01:18:39 PM
Grenade Planting v1.8.5

-full support for the new cs:s
-misc code improvements
Title: [MOD] Grenade Planting
Post by: Urban Legend on June 27, 2010, 09:01:48 PM
Cool Cadi. Is it already running in the test server????
I cant wait to nade plant again.
Title: [MOD] Grenade Planting
Post by: Cadi on January 29, 2013, 12:31:22 AM
[Current Version]
Grenade Planting v1.8.8

-included the attackers name in the grenade plant notification
-started base code for !xp support
Title: [MOD] Grenade Planting
Post by: Scarlet on January 29, 2013, 12:19:31 PM
It shows the name of the planter when you get planted or after you die?

I'm asking because I think if it tells it to the zombie when he gets planted it would help pretty too much the zombie

Thanks anyways
Title: Re: [MOD] Grenade Planting
Post by: Cadi on November 14, 2013, 12:28:08 AM
[Current Version]
Grenade Planting v1.8.9

-added a beam ring effect to planted players
Title: Re: [MOD] Grenade Planting
Post by: Barbarian on November 14, 2013, 12:45:30 AM
Really neat
Title: Re: [MOD] Grenade Planting
Post by: Cadi on November 15, 2013, 08:54:09 PM
[Current Version]
Grenade Planting v1.9.0

-code restructuring
-a few optimizations
Title: Re: [MOD] Grenade Planting
Post by: Cadi on November 15, 2013, 10:21:35 PM
[Current Version]
Grenade Planting v1.9.1

I decided to work on this some more today. This version will need tested but should increase performance on monitoring player deaths.

-significant performance increase on player deaths
Title: Re: [MOD] Grenade Planting
Post by: BurntLiquid on November 16, 2013, 02:31:46 AM
i like the red ring on the zombie when you plant. sometimes i miss and have to check the chat to make sure. great update :)
Title: Re: [MOD] Grenade Planting
Post by: Cadi on November 16, 2013, 11:36:46 PM
[Current Version]
Grenade Planting v1.9.3

-bots can no longer plant grenades
-reduced player checks when hurt by 2
Title: Re: [MOD] Grenade Planting
Post by: Cadi on March 15, 2014, 04:19:08 PM
[Current Version]
Grenade Planting v1.9.5

-moved np var reset to round start
Title: Re: [MOD] Grenade Planting
Post by: Cadi on March 11, 2015, 08:20:57 PM
[Current Version]
Grenade Planting v1.9.8

-fixed a small memory bug caused on player death
-misc code restructuring
Title: Re: [MOD] Grenade Planting
Post by: Cadi on June 17, 2015, 08:50:17 PM
[Current Version]
Grenade Planting v1.9.9

-Fixed a bug that allowed zombies to plant grenades on the steam server.
-Fixed a bug that showed names with special characters as question marks on the steam server.
-Removed a delay that was no longer necessary.


-todo

-fix the ring effect