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Author Topic: [MOD] !bounty  (Read 7638 times)

Offline Amarph

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Re: [MOD] !bounty
« Reply #40 on: November 22, 2017, 05:10:22 PM »
[Current Version]
!bounty v3.0.0

-Re coded and restructured most of this mod once again.
-10 bounty levels with xp support.
-Coded all functionality needed to replace the current quake sound mod.

Once this update is added to the servers, the current quake sound mod will be removed.

You mean the Double Kill, Triple Kill, Monster Kill....... Godlike? why!?!?!!?!?! pls no :(

Offline Cadi

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Re: [MOD] !bounty
« Reply #41 on: November 22, 2017, 09:29:16 PM »
[Current Version]
!bounty v3.0.0

-Re coded and restructured most of this mod once again.
-10 bounty levels with xp support.
-Coded all functionality needed to replace the current quake sound mod.

Once this update is added to the servers, the current quake sound mod will be removed.

You mean the Double Kill, Triple Kill, Monster Kill....... Godlike? why!?!?!!?!?! pls no :(

I never said I was going to use the quake sounds. I coded the functionality of the quake mod.
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Offline Amarph

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Re: [MOD] !bounty
« Reply #42 on: November 22, 2017, 11:41:16 PM »
[Current Version]
!bounty v3.0.0

-Re coded and restructured most of this mod once again.
-10 bounty levels with xp support.
-Coded all functionality needed to replace the current quake sound mod.

Once this update is added to the servers, the current quake sound mod will be removed.

You mean the Double Kill, Triple Kill, Monster Kill....... Godlike? why!?!?!!?!?! pls no :(

I never said I was going to use the quake sounds. I coded the functionality of the quake mod.

Oh Sorry, missunderstand :)

Offline Cadi

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Re: [MOD] !bounty
« Reply #43 on: December 06, 2017, 09:11:37 AM »
[Current Version]
!bounty v3.0.1

-Added support for first kill tracking.
« Last Edit: December 06, 2017, 09:16:31 AM by Cadi »
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Offline Cadi

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Re: [MOD] !bounty
« Reply #44 on: March 25, 2019, 05:32:53 PM »
[Current Version]
!bounty v3.1.0

-Created more custom variables for sounds. This will make it much easier to alternate/change the sounds for each bounty level.

This really eliminates the need for the "Quake sound mod" Although we could use the same sounds if you guys want to.
« Last Edit: March 25, 2019, 06:59:38 PM by Cadi »
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