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  • Page 2 of 2 FirstFirst 12
    Results 31 to 59 of 59
    1. #31
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      I spent about 30 minutes testing the new GunGame and everything seems to be working well.


      I'm planning on a few more updates to the Zombie Reloaded server today that will need tested.

    2. #32
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      Support John Connor is back

      ---------------------------------
      ----------BUG Report----------
      ---------------------------------

      It seems that someone with a desire for revenge has returned from the future to play on our servers...





    3. #33
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      Zombie Arms are now enabled on server 2. Let me know if you find bugs are have trouble downloading.

    4. #34
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      I will be importing the classes from the Legacy server to server 2 soon. If you have any suggestions for zombie or human classes, let me know asap.

    5. #35
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      The server isn't issuing a download when I enter. Not sure if it's on my end or server.

    6. #36
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      On ZH2?

    7. #37
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      ---------------------------------
      ----------BUG Report----------
      ---------------------------------


      There is a bug with the fy_poolday map, it is the first one that appears in the list of maps in Mani. It is that when changing the map, after a few minutes of play and any player enters, the server freezes for several seconds, removes everyone and restarts.


      The same thing always happens specifically with that map. In the video that I recorded, a player enters, enters the anti-terror team and the server "shuts down". It happens with any player who enters the GunGame server.




    8. The Following User Says Thank You to WANDERLEE ARAUZ For This Useful Post:

      Cadi  (06-05-2020)

    9. #38
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      Quote Originally Posted by WANDERLEE ARAUZ View Post
      ---------------------------------
      ----------BUG Report----------
      ---------------------------------


      There is a bug with the fy_poolday map, it is the first one that appears in the list of maps in Mani. It is that when changing the map, after a few minutes of play and any player enters, the server freezes for several seconds, removes everyone and restarts.


      The same thing always happens specifically with that map. In the video that I recorded, a player enters, enters the anti-terror team and the server "shuts down". It happens with any player who enters the GunGame server.


      I removed it for now.

    10. #39
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      Thanks for fixing the downloads. Here are some screenshots!


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      Cadi  (06-05-2020)

    12. #40
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      --------------------------------
      ----------Suggestion----------
      --------------------------------



      • Describe your suggestion:
      • It would be good to resume the rank system on all servers, (currently it is only in the competitive one).
      • Add anti cheat to servers.
      • Add csgo maps to the competitive server.





      • How will it improve the game play?:
      • It would improve server security and hacker prevention.
      • It would make the game more dynamic and fun.





      Jαvι ♥

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      Cadi  (06-05-2020)

    14. #41
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      Which ranking system are you referring to? The webstats? My !stats mod is only on the Zombie servers.


      I plan to look into a few of the public anti cheats that supports v34 servers.


      I'll be doing a map update on all servers soon.

    15. #42
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      Quote Originally Posted by Cadi View Post
      Which ranking system are you referring to? The webstats? My !stats mod is only on the Zombie servers.
      I think Javi refers to the scoring system of the servers, it would be practically that of Game Tracker. You enter the servers and it does not appear from which country you enter, you kill someone and it does not appear that the server gives you points. The top, rank, session and place commands do not work on GunGame, Deathmatch, Dust24 / 7, Office24 / 7 and Custom servers. The only server where all of this works is the Competitive server.


      I don't know if you left it like that.

    16. #43
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      Quote Originally Posted by WANDERLEE ARAUZ View Post
      I think Javi refers to the scoring system of the servers, it would be practically that of Game Tracker. You enter the servers and it does not appear from which country you enter, you kill someone and it does not appear that the server gives you points. The top, rank, session and place commands do not work on GunGame, Deathmatch, Dust24 / 7, Office24 / 7 and Custom servers. The only server where all of this works is the Competitive server.


      I don't know if you left it like that.
      Yes.
      Jαvι ♥

    17. #44
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      Quote Originally Posted by WANDERLEE ARAUZ View Post
      I think Javi refers to the scoring system of the servers, it would be practically that of Game Tracker. You enter the servers and it does not appear from which country you enter, you kill someone and it does not appear that the server gives you points. The top, rank, session and place commands do not work on GunGame, Deathmatch, Dust24 / 7, Office24 / 7 and Custom servers. The only server where all of this works is the Competitive server.


      I don't know if you left it like that.
      Quote Originally Posted by javi11 View Post
      Yes.
      I'll try to fix this later tonight.

    18. #45
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      Quote Originally Posted by Cadi View Post
      I'll try to fix this later tonight.
      The webstats should be showing in game on all servers now.

    19. #46
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      I need a list of maps that need removed from each server. If you have any suggestions for maps to be added or fixed, you can let me know. I would like to have all the map related stuff done by the end of next week. (Not including my new maps)

    20. #47
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      I won't be able to help out during this week since I'm on nights but please have a look at Wanderlees thread in regards to the competitive server.

      http://forums.hideoutgaming.com/show...R-CS-S&p=98306

      Configs can be talked about later.

    21. #48
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      There are some maps that have bugs, they are very large and that players hate. I will make a list of such maps from all the servers, it will take a while but it will be worth it.

    22. #49
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      Quote Originally Posted by WANDERLEE ARAUZ View Post
      There are some maps that have bugs, they are very large and that players hate. I will make a list of such maps from all the servers, it will take a while but it will be worth it.
      That would be awesome, thanks.

    23. #50
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      Map List of maps to remove from servers

      I have made a list of maps of all the servers, it should be noted that those that say "nothing" are fine in practically everything. I also checked each zombie server, I could not make such a large list of maps because most of them are fine and people like these maps, I really put the ones that do have problems that can be annoying for those who have a gamma PC low.


      I propose that the following maps be removed from each server:




      [v34] CS:S [-HIDEOUT-] [HideoutGaming.com]

      • cs_meridian: Players don't like it
      • cs_office-unlimited: lag
      • cs_retreat: It is a beautiful map, but the players do not like it, it is also great for this server.
      • de_airstrip_css: It has texture errors, it causes lag in certain parts of the map, it is a classic Counter strike but it is not liked by players.
      • de_altepa: It is a beautiful map, but the players do not like it, it is also great for this server.
      • de_cbble_legos: It is a fun map, but it causes displeasure for people who enter this server.
      • de_contra: Players don't like it.
      • de_fearmansion: It is a curious map, but the bots on the Terrorist side are bugged, they stay on base and do nothing, you may well go and face them until they react after a while. The bots do not know where to go, they stay in places coming towards the walls. Also, it has some texture errors and there is lag in some parts of the map as well.
      • de_merry_cristmas: It is a good map, but what makes it bad is the darkness in it, you can easily go after someone and kill them without them realizing where the guy came from, what in simple words is that you don't see the enemies in various parts of the map due to the darkness of the map. In addition, it also has texture errors.
      • de_spirits: It is a wonderful map in my opinion, but what makes it a bad map is that it is too big. Inside the map, the Church really is already a giant temple, but the map also has a courtyard and underground tunnels that make it even more enormous. This causes the players not to like it, also, when it starts to rain on the map, it starts to give some lag.
      • de_vegas_css: It is a good map, but the players do not like it and it does not lend itself as much to make a casual game on this server.





      [v34] CS:S [-HIDEOUT-] -Competitive -100Tick [HideoutGaming.com]

      • cs_assault: Players don't like it because everyone here is waiting in various places, plus it makes it harder for terrorists to win. This makes it unsuitable for competitive play.
      • cs_compound: Players don't like it, it's a map that wouldn't make as much sense for a competitive game due to its composition.
      • cs_state_source: It is a small map, but in competitive players do not like it, this map lends itself more to a DeathMatch where it is well received by players.
      • cs_havana: For some reason specific to the players, they don't like to play on this historical map.
      • cs_meridian: Players don't like it.
      • cs_militia: It is a map that lends itself more to a DeathMatch, in addition, players do not like it when it is on this server
      • cs_office-unlimited: As I had previously said, it is a map that causes disgrace and lag for the players of this server, but it is liked in the DeathMatch.
      • cs_retreat: It is a beautiful map, but the players do not like it, it is also great for this server.
      • de_airstrip_css: It has texture errors, it causes lag in certain parts of the map, it is a classic Counter strike but it is not liked by players.
      • de_altepa: It is a beautiful map, but the players do not like it, it is also great for this server.
      • cs_arabic: A good map, but for some reason the players ask that the map be changed every time it is in progress. But it is good for the custom where if there are people who ask for the map.
      • cs_aztec: I really don't know why there are people who prefer this map more in Custom than in competitive, for some reason Valve will have removed it from competitive servers in CSGO.
      • de_cbble_legos: It is a fun map, but it causes displeasure for people who enter this server.
      • cs_chateu: In competitive, it is not preferred by players.
      • de_contra: It is an unknown map for some, but it causes people displeasure because they do not know where to go.
      • de_cpl_mill: In competitive, it is not preferred by players.
      • de_fearmansion: It is a curious map, but the bots on the Terrorist side are bugged, they stay on base and do nothing, you may well go and face them until they react after a while. The bots do not know where to go, they stay in places coming towards the walls. Also, it has some texture errors and there is lag in some parts of the map as well.
      • de_merry_cristmas:It is a good map, but what makes it bad is the darkness in it, you can easily go after someone and kill them without them realizing where the guy came from, what in simple words is that you don't see the enemies in various parts of the map due to the darkness of the map. In addition, it also has texture errors.
      • de_port: It is a beautiful map, but the players do not like it, it is also great for this server.
      • de_rush: It is a very beautiful map, but it has textural errors and it is not preferred by players.
      • de_spirits: It is a wonderful map in my opinion, but what makes it a bad map is that it is too big. Inside the map, the Church really is already a giant temple, but the map also has a courtyard and underground tunnels that make it even more enormous. This causes the players not to like it, also, when it starts to rain on the map, it starts to give some lag.
      • de_tides: For some reason, players don't like this map as much, but it's well received on Deathmatch.
      • de_vegas_css: For some reason, players don't like this map as much, but it's well received on Deathmatch.




      [v34] CS:S [-HIDEOUT-] 24/7 D u s t [HideoutGaming.com]

      • Nothing here




      [v34] CS:S [-HIDEOUT-] 24/7 O f f i c e [HideoutGaming.com]

      • Nothing here




      [v34] DM [-HIDEOUT-] D e a t h M a t c h [HideoutGaming.com]

      • de_fearmansion: It is a curious map, but the bots on the Terrorist side are bugged, they stay on base and do nothing, you may well go and face them until they react after a while. The bots do not know where to go, they stay in places coming towards the walls. Also, it has some texture errors and there is lag in some parts of the map as well.
      • de_merry_cristmas: It is a good map, but what makes it bad is the darkness in it, you can easily go after someone and kill them without them realizing where the guy came from, what in simple words is that you don't see the enemies in various parts of the map due to the darkness of the map. In addition, it also has texture errors.
      • de_spirits: It is a wonderful map in my opinion, but what makes it a bad map is that it is too big. Inside the map, the Church really is already a giant temple, but the map also has a courtyard and underground tunnels that make it even more enormous. This causes the players not to like it, also, when it starts to rain on the map, it starts to give some lag.




      [v34] GG [-HIDEOUT-] G u n G a m e [HideoutGaming.com]

      • gg_CostaRiza: Cause lag, it must be for all the models that the map has, it may be that it is not well optimized.
      • gg_aquatica: It is a very large map, it also causes total displeasure to the players.
      • gg_blackIt is a very large map, it also causes total displeasure to the players.
      • gg_fy_stairway_2_heaven: Of all the GunGame maps, this is the one that most displeases all players, it is too big, it causes lag and also sometimes the sky dips.
      • gg_glow_arena: It causes lag, it is very dark and nothing is seen.
      • gg_intersect: It causes lag and there are errors in some models.
      • gg_skycircle: It is a small map, but for some reason there is increasing lag on the map.
      • gg_tr0nw4r_fixed2: Of all the GunGame maps, this is the second most disliked by all players, it is too big, it causes lag, it has model errors, it has texture errors and the rendering is fatal in the corners of the map because it all starts to see blurred. Also, you don't see a sh!t on that map, it's very dark.




      [v34] ZoMBiE [-HIDEOUT-] +60 Classes +Props +100 Maps +Warcraft +More Mods! [HideoutGaming.com]

      • zm_atix_helicopter: It is a repeated map, ze_atix_helicopter is the same as this map.
      • zm_miniature_room_v1: The bots get stuck in some parts and they don't know where to go, in addition, it has a lot of open space which makes victory difficult for both zombies and humans.
      • zm_onadega_v3n: It has texture errors, some textures are missing, there are errors in some models and it causes a lot of lag.
      • zm_resident_evil_fixed: It has errors in some models, also cause of lag
      • zm_spacestationflee_v3: It has texture errors and causes lag.
      • zm_valley: It is a very large map and is almost never played.
      • zm_wwt_twinsteel_v8: It is a very large map and with some textural errors.




      [v34] ZoMBiE [-HIDEOUT-] II R e l o a d e d [HideoutGaming.com]

      • Nothing here




      [v34] ZoMBiE [-HIDEOUT-] L e g a c y [HideoutGaming.com]

      • Nothing here

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      Cadi  (06-09-2020)

    25. #51
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      ---------------------------------
      ----------BUG Report----------
      ---------------------------------

      I also want to mention that the GunGame server has an infernal lag, it is the only server that presents this problem for a couple of days. All but absolutely all maps have lag, all players have lag. I was given the task of finding out the origin of this lag and I realized this, I don't know if it is an attempt to lag the server by means of some exploit or something similar:




      In the video you can see an annoying lag, but in the screenshot I took, the player AntoniKing appears connected with 333 ping, but in the Players, IDs and IPs matrix, it does not appear. I went to check his login history to the servers but the last server he logged in to was the Dust24 / 7 server.

      This player appeared as a "ghost" in the ping part since he complained that I banned him from the servers for using multiple cheats or hacks, as I said before, I do not know if it is an exploit or an attempt to crash the servers.





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      Cadi  (06-09-2020)

    27. #52
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      Quote Originally Posted by WANDERLEE ARAUZ View Post
      ---------------------------------
      ----------BUG Report----------
      ---------------------------------

      I also want to mention that the GunGame server has an infernal lag, it is the only server that presents this problem for a couple of days. All but absolutely all maps have lag, all players have lag. I was given the task of finding out the origin of this lag and I realized this, I don't know if it is an attempt to lag the server by means of some exploit or something similar:




      In the video you can see an annoying lag, but in the screenshot I took, the player AntoniKing appears connected with 333 ping, but in the Players, IDs and IPs matrix, it does not appear. I went to check his login history to the servers but the last server he logged in to was the Dust24 / 7 server.

      This player appeared as a "ghost" in the ping part since he complained that I banned him from the servers for using multiple cheats or hacks, as I said before, I do not know if it is an exploit or an attempt to crash the servers.



      Are you saying it always lags or just recently?

      Edit: I rebooted the server. It should be fixed now.

    28. #53
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      Well recently not so much, it was like that since Sunday, everyone started to have lag suddenly, it wasn't just me, they were all the players and that's why they got away, even the bots were lagged.


      Well, at least now it has been fixed, thanks for listening.

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      Cadi  (06-11-2020)

    30. #54
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      Propuesta para remover mapas exclusivamente en el Servidor I Unlimited (60+).

      Mi lista:
      zm_Cadi_Halloween_final_beta (chiste :P buen mapa)

      ze_crashbandicoot_(beta y v34) - Deprime tan solo verlo.
      ze_death_star_escape_zh - Aunque me gusta este mapa, bajan considerablemente los fps y casi nunca hay gente que lo juegue.
      ze_indiana_jones_zh - Igual que el anterior menos la parte de los fps.
      ze_fapescape_b4_1_fixed - Este mapa aparte de feo, tiene el pequeño detalle de que ni siquiera con el comando !zstuck, deja salir de la pila de bots cuando activas !ztele en comparación con otros mapas escape.
      ze_gameshow_v2_3_fix - No se juega.
      zm_egypt - Idem anterior.
      ze_jurassicpark_escape_v3f - Insta disconnect cuando ven este mapa. Mucha gente lo vota pensando que es la versión (v3[zh_fix2]). Ademas hace caer al sv a veces.
      zm?_boatescape5_remix - Ya tenemos la otra versión de este mapa y que creo, es mejor. ¿Para que tener dos?
      ze_lotr_mount_doom_v2_3f - Imposible usar el comando !ztele en este mapa porque si lo haces, estas muerto. Si toca zm bot igual, y se reinicia la partida. En resumen tenes una sola vida siendo zm, porque si no, ganan los humanos al reventar cuando !zrespawneas como zm.
      ze_nuke2_v1fix4_v34 - Idem problema que el anterior.
      ze_trainescape_final - Idem problema que el anterior, aunque no me parece mal escape, siento que no esta hecho para este sv.
      ze_mario_tower_v4 - Impresionante bajón de FPS.
      ze_pirates_port_royal_v3_9_fix - Casi nadie lo juega, cuando lo ven se van casi todos.
      ze_thelostworld_redux_101j_v34 - Idem que el anterior.
      ze_ut2004_convoy_v2_2_1f Insta rtv o disconnect.
      zm_powerhub_neon_beta - Insta RTV con excepciones.
      zm_runbrun_v1 - Idem anterior.
      zm_ruined_town_v4 - Idem anterior.
      zm_rtr_dark_playground_b3a - Insta RTV.
      zm_valley - Idem anterior. Ni aun cuando hay "mucha" gente es agradable de jugar.
      zm_icearch_[zm_edit] - Versión fea del mapa zm_hellarch.
      zm_lila_panicdark - El peor de todos los LilaPanic.
      zm_wwt_twinsteel_v8 - Aunque me guste este mapa, esta hecho para 64 jugadores, y obviamente no llegamos a esa cantidad, y muchos menos con bots.


      Bueno, por ahora esos. A lo mejor me faltan algunos, pero la mayoría creo yo, están listados.
      PD: no saquen ze_atix_helicopter_se por favor, es el mejor mapa de este sv.

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      Cadi  (06-11-2020)

    32. #55
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      Translated from Spanish to English for better understanding:

      Quote Originally Posted by Super Gabo View Post
      Proposal to remove maps exclusively on Server I Unlimited (60+).

      My list:
      zm_Cadi_Halloween_final_beta (joke: P good map)


      ze_crashbandicoot_ (beta and v34) - Depress just to see it.
      ze_death_star_escape_zh - Although I like this map, the fps drop considerably and there are hardly ever people who play it.
      ze_indiana_jones_zh - Same as above minus fps part.
      ze_fapescape_b4_1_fixed - This map aside from ugly, has the small detail that even with the command! zstuck, it does not leave the bot stack when you activate! ztele compared to other escape maps.
      ze_gameshow_v2_3_fix - Not played.
      zm_egypt - Same as above.
      ze_jurassicpark_escape_v3f - Insta disconnect when they see this map. Many people vote it thinking it is the version (v3 [zh_fix2]). It also drops the sv sometimes.
      zm? _boatescape5_remix - We already have the other version of this map and what I think is better. Why have two?
      ze_lotr_mount_doom_v2_3f - Impossible to use the! ztele command on this map because if you do, you are dead. If you touch zm bot the same, and the game is restarted. In short, you have a single life being zm, because if not, the humans win by bursting when you spawn as zm.
      ze_nuke2_v1fix4_v34 - Same problem as above.
      ze_trainescape_final - Idem problem than the previous one, although it does not seem to me a bad escape, I feel that it is not made for this sv.
      ze_mario_tower_v4 - Impressive FPS crash.
      ze_pirates_port_royal_v3_9_fix - Almost nobody plays it, when they see it almost everyone leaves.
      ze_thelostworld_redux_101j_v34 - Same as above.
      ze_ut2004_convoy_v2_2_1f Insta rtv or disconnect.
      zm_powerhub_neon_beta - Insta RTV with exceptions.
      zm_runbrun_v1 - Previous idem.
      zm_ruined_town_v4 - Same as above.
      zm_rtr_dark_playground_b3a - Insta RTV.
      zm_valley - Idem above. Even when there are "many" people they are not pleasant to play.
      zm_icearch_ [zm_edit] - Ugly version of the zm_hellarch map.
      zm_lila_panicdark - The worst of all LilaPanic.
      zm_wwt_twinsteel_v8 - Although I like this map, it is made for 64 players, and obviously we did not reach that amount, much less with bots.




      Well, for now those. Maybe I'm missing some, but most of them I think are listed.
      PD: do not remove ze_atix_helicopter_se please, it is the best map of this sv.

      PD: ze_atix_helicopter_se is the same map as zm_atix_helicopter, so I put the latter on a list to be removed from the map list.

    33. #56
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      ---------------------------------
      ----------BUG Report----------
      ---------------------------------


      For some reason, this is what happens when I try to enter the ZoMBiE [-HIDEOUT-] II [HideoutGaming.com] server, when there is the ze_death_star_escape_zh map:







      I don't know if it's just me, but he won't let me in when there is that map.

    34. #57
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      Cadi, do you agree if together with some admin and with the help of Gabo we see which maps should be removed and which should return to server 60 class?
      let me know to proceed
      ŴΣŤ |Noobas

    35. #58
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      Quote Originally Posted by WANDERLEE ARAUZ View Post
      ---------------------------------
      ----------BUG Report----------
      ---------------------------------

      It seems that someone with a desire for revenge has returned from the future to play on our servers...




      let me know in skins have fixed, you can't see problem?


      from: LonelyMaid
      Hey Babe Miria Cute <3 xoxo



      I Will Have New Owner Leader!
      --=> Discord ZH Join Groups <=--

    36. #59
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      I removed custom maps from the competitive server.

     

     

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